Cassandra Francis

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The Othering of Abigail Han

Horror
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Features

Having recently lost her father, Abigail Han knows loss, knows abandonment. Left to her uninterested aunt, Victoria, Abigail struggles to adapt to her new life. She acts out with violence. She fights those who are she once considered friends. In an effort to rehabilitate her, Victoria takes Abigail to the farm, a handful of acres that her father bought. Her grandparents will watch over her for the summer, and she'll work out her trouble through manual labor. On her first hike across the farm, she finds a derelict barn, and inside--a girl. Not a girl. A monster.

Accolades
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The Badwater Report

Folk Horror
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Audio Drama

IN PRODUCTION: While searching for a missing teen, a Death Valley park ranger begins to uncover the supernatural chaos the locals of the park have been playing host to.

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Marrowfed

Horror
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Features

After the passing of her brother, a suicidal woman takes a trip to Death Valley where she discovers the park, and its keepers, are playing host to a violent chaos that redefines death.

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Little Thing, This Truth

Drama
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Pilots

Little Thing, This Truth, is a thriller drama set in Eugene Oregon. After the death of her brother, Mallory wants nothing more than to move on from the grief and the time of mourning—an impossible task when her father, a prolific detective, opens an investigation into his death. After fleeing her home town under the pressure of a mental breakdown, Mallory witnesses a brutal murder.

It shouldn't affect her in this way, she thinks. Curiosity sits planted firmly where fear should be. A curiosity that will surely only bring her trouble.

Mallory has little choice in the matter, not when the killer shows up to her work.

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Fracture by Fracture

Drama
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Prose

Adra is the last of her sisters. Padma left their mother's business shortly after Rue fell to the scars. The last one in the nest, Adra isn't sure what she wants in life. It feels as if she can't leave--not when it's only her left, her mother's business would fail should she take the plunge. And the work isn't bad--she's been telling herself that her whole life, so now it's the truth. It isn't bad.

They take the negative emotions from their clients, and store them along their bodies, and Adra thinks very little of the cost until she sees a figure draped in black, a figure only she can see.

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Sanctity Bound

Sci-Fi
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Interactive

Sanctity Bound is the prologue and prototype for an interactive novel.

Set in a near future where California has fallen from the west coast--leaving Las Vegas with a beautiful ocean-front view. The city--rebranded as Indigo is a wasteland of urban decay where gangs run the districts and everyone lives in the gray of morality and criminality. Above the grit-stained streets is Cradle, a manmade utopia full of the wealthiest and healthiest individuals.

The two cities--connected by a brilliant blue elevator, are symbiotic. Cradle enjoys the casinos of Indigo's only polished district--Allure, and Indigo enjoys whatever tourist money they can scrounge from the exchange.

Beneath the heavy heel of crime and corrupted cops, it only makes sense to lean into the trigger. A gun will protect you where the police won't, and if you sign with a company--well they are as loyal as family.

Or so you thought.

The Loaches were your first company and you had never considered they would cut you. Pride or ignorance you aren't sure.

Your limited yet structured world shatters after you're compromised on a job--face caught on a camera you had missed upon entry. The Loaches cut you claiming you're a liability, and you're left fleeing to the apartment of an old friend.

Wanting nothing more than to return to the Loaches, it's hard for you to accept your reality--even harder to accept that you're being poached by the Catia, a prestigious and loud company. The Catians propose a deal--if you assist in their current heist, they will initiate your transfer back to the Loaches.

The gunwork is easy, you're a natural, but their target is a cathedral in one of the wealthiest districts in Indigo. What could possibly be worth stealing in a church aside from a god?

Their name is Lycus--one of the main deities worshiped in Indigo, and they have marked you. Once more your hand is forced to a fate out of your control. A gun and a prophet--you could laugh if it weren't so distressing.

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Medians

Drama
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Shorts

A runaway groom is driven back into town by his bride. An introspection on love and the establishment of self. There is no wrong type of love, but there is the wrong combination of people. Entangled roots fight for nutrients and every light bleeds into the dark. A dialogue focused short film about the conversation no one hopes to have, but should.

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Genus

Horror
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Features

Ivy cannot remember her life before Kyle. That isn't a testament to the length of the relationship but the magnetic force of his presence. He's a highly intelligent paleontology student taking his masters beneath a charismatic professor named Victor. During the summer of his last year, Viktor invites Kyle and his class to join him at his property near the San Juan National Forest.

Ivy tags along because she is a shadow, a tail, to her boyfriend.

Viktor takes an interest in her immediately.

Ivy blends in, and in a group of cut-throat academics, that means she stands out. A runner on a full scholarship--everyone thinks of her as a jock, an accessory to Kyle. As the class turns to the forest for potential dig-sites, Ivy is left to her own devices, left to the bones in the showroom, and the man who hunted them down.

As Viktor and Ivy get to know one another, Ivy begins to question her relationship with Kyle and the other students. Viktor sees her, truly sees her. She never knew how liberating it was to be warmed by the sun.

‍

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Akari Ido

Action
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Features

Emily has been Akari's home since the beginning. A nest of comfort in the turmoil and grunge of her reality. The work is just that...work. Emily is the same, a prostitute under the same handler, a sister with round eyes and a heart full of hope. Akari has long come to terms with the role she plays in the world, but Emily wants more. Dreaming is a form of defiance and Akari takes it as a personal slight against her when Emily expresses that she wants to try to run. From the work. From the gang. (From Akari.)

Akari shuts her down, tells her that it isn't a good idea.

That's the last meaningful conversation they have before Emily's death.

It's unnecessary violence, as if any violence is ever necessary, and it is the catapult required to throw Akari into a tailspin.

Akari has come to possess a coveted item of the gang. She isn't quite sure how to use it, but she knows that it's worth a lot of money. Cash aside, she also knows the gang needs it. They hunt her down, and she realizes that this isn't just her chance to get out, but to get even.

She needs a gun.

She also needs intel.

And money.

The laundry list goes on, but it's a start, it's a direction and she hasn't realized how long she's been living without dreaming. Emily was right. Dreaming isn't escapism. Dreaming is the only way circumstances will change.

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